Personal Hotspot is an implemented system by Apple about 2 years ago, and it allows us to transform our devices into real Wi-Fi hotspots to share a mobile internet data connection with other devices. Although Apple praise its operating system security, it looks like the Personal HotSpot does not receive the same words from Nuremberg University researchers which discovered that passwords set for this system can be found through brute force attacks. Specifically, a script can check millions of passwords for Personal HotSpot before discovering the right one, the system designed by Apple is not having a locking mechanism after many attempts of entering some wrong combinations.
Moreover, the iOS dictionary contains only 1842 words from which the password is chosen, some of the words included in passwords are chosen more often than others, 18.5 million possible combinations can be tried by hackers. Based on these vulnerabilities, the researchers argue that a password can be cracked in no less than 50 seconds (minimum) using an application developed by them and called iOS HotSpot Cracker. The time period can vary depending on the chosen password and the terminal used for exploitation. [click to continue…]
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Apple, Samsung or HTC would be just a few of the companies that would be interested in using passive cooling systems to their new smartphones and tablets, at least that’s what DigiTimes claims.
Asian publication says that these companies may implement in future mobile terminals thin pipes that could dissipate heat from the internal components and could save users the torment of using hot terminals. With a thickness of 0.6mm, these passive cooling systems will not allow thickness reduction of future terminals, and this is a problem that any producer takes seriously into account. [click to continue…]
Yesterday, the motherboard we should see it in the iPhone 5S has appeared on the Internet and during this night have emerged including images that supposedly would show us the screen of the next device.
If the motherboard published yesterday gave to understand that the iPhone 5S will have implemented a larger chip than that available in iPhone 5, in the case of the screen is not observed noticeable differences from what we already see implemented in the iPhone 5 terminal. In the absence of such evidence, we are told, however, that the motherboard published yesterday is real, cables connected from the top of the screen seemed to fit perfectly with visible ports on the new motherboard. [click to continue…]
Shortly after Apple unveiled the requirements to be met for gaming accessories compatible with iOS 7 devices people at Kotaku have revealed what appears to be the first game controller “Made for iPhone”.
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With many months before iOS 7 presentation at the WWDC 2013, Evad3rs and p0sixninja announced that they had prepared based exploits from which could be developed a jailbreak solution for the new version of the operating system. It’s been a week since then and so far none of the two entities doesn’t tell us if these exploits are still vulnerable, but p0sixninja promises to make checks.
Since a week ago we haven’t learned anything about the vulnerabilities available in iOS 7, however, some of them have disappeared, otherwise hackers would quickly praised what they have in their possession.
Even so, I do not think we have to worry about any particular point of view, because the jailbreak solutions have become so profitable that hackers cannot afford to not develop at least one for each iOS version in part. If this year we have two entities that have jailbreak solutions available online, there is a good chance that the waiting time for launching one will be small enough.
If you are one of the nearly 300 million users that actually uses Game Center platform from Apple daily, well Apple has prepared a series of important changes for you. The company plans to completely eliminate cheaters that displays fake scores in Game Center, but there are also numerous improvements in terms of multiplayer mode.
Apple plans to filter all scores sent to Game Center to not display the wrong ones, allows developers to set limits for the maximum scores submitted by users and enable developers to display scores changed only locally, not in the Game Center network. [click to continue…]